SetInstantiationNum
Function Usage
Sets the actual number of inputs corresponding to an input defined by the IR prototype.
Prototype
1 | void SetInstantiationNum(const uint32_t instantiation_num) |
Parameters
Parameter |
Input/Output |
Description |
|---|---|---|
instantiation_num |
Input |
Number of instantiated inputs. |
Returns
None
Constraints
None
Examples
1 2 3 4 5 6 7 | const auto &ir_inputs = node->GetOpDesc()->GetIrInputs(); // All inputs defined by the operator IR prototype for (size_t i = 0; i < ir_inputs.size(); ++i) { auto ins_info = compute_node_info.MutableInputInstanceInfo(i); // Obtain the AnchorInstanceInfo object corresponding to the ith IR input. GE_ASSERT_NOTNULL(ins_info); size_t instance_num = ir_index_to_instance_index_pair_map[i].second; // Obtain the actual number of inputs corresponding to the operator IR input after statistics collection. ins_info->SetInstantiationNum(instance_num); // Save the information to the AnchorInstanceInfo object corresponding to the IR input. } |
Parent topic: AnchorInstanceInfo