GetInstanceNum
Function Usage
Obtains the actual number of inputs corresponding to an input defined by the IR prototype.
Prototype
1 | size_t GetInstanceNum() const |
Parameters
None
Returns
Actual number of inputs corresponding to an input defined by the IR prototype
Constraints
None
Examples
1 2 | AnchorInstanceInfo anchor_0(0, 10); // The first input defined by the IR prototype is a dynamic input, and there are 10 actual inputs. auto input_num_0 = anchor_0.GetInstanceNum(); // input_num_0 = 10 |
Parent topic: AnchorInstanceInfo