Layout Constructor
Product Support
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Function
Instantiates a Layout object based on the input Shape and Stride objects.
Prototype
1 | __aicore__ inline constexpr Layout(const ShapeType& shape = {}, const StrideType& stride = {}) : Std::tuple<ShapeType, StrideType>(shape, stride) |
Parameters
Parameter |
Input/Output |
Description |
|---|---|---|
shape |
Input |
Std::tuple structure type, which is used to define the logical shape of data, such as the number of rows and columns in a two-dimensional matrix or the size of each dimension in a multi-dimensional tensor. |
stride |
Input |
Std::tuple structure type, which is used to define the stride size of each dimension in memory, that is, the interval between adjacent elements in the same dimension in memory. The interval is measured in elements and corresponds to the dimension information of the shape. |
Returns
None
Restrictions
The Shape and Stride structures passed during the construction of the Layout object must be of the Std::tuple type and meet the usage restrictions of the Std::tuple structure type.
Example
1 2 3 4 | AscendC::Shape<int,int,int> shape = AscendC::MakeShape(10, 20, 30); AscendC::Stride<int,int,int> stride = AscendC::MakeStride(1, 100, 200); AscendC::Layout<AscendC::Shape<int, int, int>, AscendC::Stride<int, int, int>> layoutInit(shape, stride); |