Layout Constructor

Product Support

Product

Supported

Atlas A3 training products/Atlas A3 inference products

Atlas A2 training products/Atlas A2 inference products

Atlas 200I/500 A2 inference products

x

Atlas inference product's AI Core

x

Atlas inference product's Vector Core

x

Atlas training products

x

Function

Instantiates a Layout object based on the input Shape and Stride objects.

Prototype

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__aicore__ inline constexpr Layout(const ShapeType& shape  = {}, const StrideType& stride = {}) : Std::tuple<ShapeType, StrideType>(shape, stride)

Parameters

Parameter

Input/Output

Description

shape

Input

Std::tuple structure type, which is used to define the logical shape of data, such as the number of rows and columns in a two-dimensional matrix or the size of each dimension in a multi-dimensional tensor.

stride

Input

Std::tuple structure type, which is used to define the stride size of each dimension in memory, that is, the interval between adjacent elements in the same dimension in memory. The interval is measured in elements and corresponds to the dimension information of the shape.

Returns

None

Restrictions

The Shape and Stride structures passed during the construction of the Layout object must be of the Std::tuple type and meet the usage restrictions of the Std::tuple structure type.

Example

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AscendC::Shape<int,int,int> shape = AscendC::MakeShape(10, 20, 30);
AscendC::Stride<int,int,int> stride = AscendC::MakeStride(1, 100, 200);

AscendC::Layout<AscendC::Shape<int, int, int>, AscendC::Stride<int, int, int>> layoutInit(shape, stride);