Layout Constructor
Supported Products
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Supported (√/x) |
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x |
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x |
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x |
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x |
Functions
Instantiates a Layout object based on the input Shape and Stride objects.
Prototype
1 | __aicore__ inline constexpr Layout(const ShapeType& shape = {}, const StrideType& stride = {}) : Std::tuple<ShapeType, StrideType>(shape, stride) |
Parameters
Parameter |
Input/Output |
Description |
|---|---|---|
shape |
Input |
Std::tuple structure type, which is used to define the logical shape of data, for example, the number of rows and columns of a two-dimensional matrix or the size of each dimension of a multi-dimensional tensor. |
stride |
Input |
Std::tuple structure type, which is used to define the stride of each dimension in the memory, that is, the interval between adjacent elements in the same dimension in the memory. The unit of the interval is element, and the interval corresponds to the dimension information of the shape. |
Returns
None
Restrictions
The Shape and Stride structures passed to the constructor of the Layout object must be of the Std::tuple structure type and meet the usage restrictions of the Std::tuple structure type.
Examples
1 2 3 4 | AscendC::Shape<int,int,int> shape = AscendC::MakeShape(10, 20, 30); AscendC::Stride<int,int,int> stride = AscendC::MakeStride(1, 100, 200); AscendC::Layout<AscendC::Shape<int, int, int>, AscendC::Stride<int, int, int>> layoutInit(shape, stride); |