TSUBS
Instruction Diagram
Introduction
Subtracts a scalar from each element in the tile.
Mathematical Semantics
For each element (i, j) in the valid region:
Assembly Syntax
Synchronous form:
%dst = tsubs %src, %scalar : !pto.tile<...>, f32AS Level 1 (SSA)
%dst = pto.tsubs %src, %scalar : (!pto.tile<...>, dtype) -> !pto.tile<...>AS Level 2 (DPS)
pto.tsubs ins(%src, %scalar : !pto.tile_buf<...>, dtype) outs(%dst : !pto.tile_buf<...>)C++ Built-in APIs
Declared in include/pto/common/pto_instr.hpp:
The public include header is
<pto/pto-inst.hpp>, and the internal declaration is located inpto/common/pto_instr.hpp.
template <typename TileDataDst, typename TileDataSrc, typename... WaitEvents>
PTO_INST RecordEvent TSUBS(TileDataDst &dst, TileDataSrc &src0, typename TileDataSrc::DType scalar, WaitEvents &... events);Constraints
- Implementation check (Atlas A2/A3 training products/Atlas A2/A3 inference products):
TileData::DTypemust be one of the following:int32_t,int,int16_t,half,float16_t,float,float32_t.- The tile position must be a vector (
TileData::Loc == TileType::Vec). - Runtime:
src0.GetValidRow() == dst.GetValidRow()andsrc0.GetValidCol() == dst.GetValidCol().
- Implementation check (Ascend 950PR/Ascend 950DT):
TileData::DTypemust be one of the following:uint8_t,int8_t,uint16_t,int16_t,uint32_t,int32_t,half,float,bfloat16_t.- The tile position must be a vector (
TileDataDst::Loc == TileType::VecandTileDataSrc::Loc == TileType::Vec). - Static valid boundary:
TileDataDst::ValidRow <= TileDataDst::Rows,TileDataDst::ValidCol <= TileDataDst::Cols,TileDataSrc::ValidRow <= TileDataSrc::Rows, andTileDataSrc::ValidCol <= TileDataSrc::Cols. - Runtime:
src0.GetValidRow() == dst.GetValidRow()andsrc0.GetValidCol() == dst.GetValidCol().
- General constraints:
dstandsrc0must use the same element type.- The scalar type must match
TileDataSrc::DType.
- Valid region:
- This operation uses
dst.GetValidRow()/dst.GetValidCol()as the iteration domain.
- This operation uses
Examples
#include <pto/pto-inst.hpp>
using namespace pto;
void example() {
using TileT = Tile<TileType::Vec, float, 16, 16>;
TileT x, out;
TSUBS(out, x, 1.0f);
}ASM Examples
Automatic Mode
# Automatic mode: the compiler/runtime handles resource placement and scheduling.
%dst = pto.tsubs %src, %scalar : (!pto.tile<...>, dtype) -> !pto.tile<...>Manual Mode
# Manual mode: explicitly bind resources first, then issue the instruction.
# Optional (when the instruction contains tile operands):
# pto.tassign %arg0, @tile(0x1000)
# pto.tassign %arg1, @tile(0x2000)
%dst = pto.tsubs %src, %scalar : (!pto.tile<...>, dtype) -> !pto.tile<...>PTO Assembly Form
%dst = tsubs %src, %scalar : !pto.tile<...>, f32
# AS Level 2 (DPS)
pto.tsubs ins(%src, %scalar : !pto.tile_buf<...>, dtype) outs(%dst : !pto.tile_buf<...>)