TROWSUM
Instruction Diagram
Introduction
Reduces each row by summing its columns.
Mathematical Semantics
Assume R = src.GetValidRow() and C = src.GetValidCol(). For 0 <= i < R:
Assembly Syntax
Synchronous form:
%dst = trowsum %src : !pto.tile<...> -> !pto.tile<...>An internal temporary tile may be introduced during reduction; the C++ built-in API requires an explicit tmp operand.
AS Level 1 (SSA)
%dst = pto.trowsum %src, %tmp : (!pto.tile<...>, !pto.tile<...>) -> !pto.tile<...>AS Level 2 (DPS)
pto.trowsum ins(%src, %tmp : !pto.tile_buf<...>, !pto.tile_buf<...>) outs(%dst : !pto.tile_buf<...>)C++ Built-in APIs
Declared in include/pto/common/pto_instr.hpp:
The public include header is
<pto/pto-inst.hpp>, and the internal declaration is located inpto/common/pto_instr.hpp.
template <typename TileDataOut, typename TileDataIn, typename TileDataTmp, typename... WaitEvents>
PTO_INST RecordEvent TROWSUM(TileDataOut &dst, TileDataIn &src, TileDataTmp &tmp, WaitEvents &... events);Constraints
General Constraints or Checks
dstandsrcmust both beTileType::Vec.srcmust use the standard ND layout: row-major and non-fractal (BLayout::RowMajor,SLayout::NoneBox).dstmust be a non-fractal layout (!isBoxedLayout) and use one of the following two layouts:- ND layout (
BLayout::RowMajor,SLayout::NoneBox), or - DN layout with the number of columns strictly equal to 1 (
BLayout::ColMajor,SLayout::NoneBox,Cols == 1).
- ND layout (
dstandsrcmust have the same element type.- Runtime valid region checks:
src.GetValidRow() != 0src.GetValidCol() != 0src.GetValidRow() == dst.GetValidRow()
- The built-in API signature requires explicitly passing the
tmpoperand.
Implementation Check for Atlas A2/A3 Training Products/Atlas A2/A3 Inference Products
- Supported element types (Atlas A2/A3 training products/Atlas A2/A3 inference products):
half,float,int32_t,int16_t. - Supported element types (Ascend 950PR/Ascend 950DT):
half,float,int32_t,int16_t. - The implementation accepts both ND output and DN output with
Cols == 1, not only DN output. - Runtime checks follow the shared row reduction check path:
src.GetValidRow() != 0src.GetValidCol() != 0src.GetValidRow() == dst.GetValidRow()
Temporary Space
Atlas A2/A3 Training Products/Atlas A2/A3 Inference Products
tmp is used as scratch storage for row reduction.
- For integer types (
int32_t,int16_t):tmpis used as a row-wise accumulator buffer (1 block). For each row,tmpis initialized to 0, and then the blocks ofsrcare accumulated throughvadd. The final sum result is read fromtmpin scalar mode.tmpsize: at least 1 row andBLOCK_BYTE_SIZE / sizeof(T)columns (8 forint32_t, 16 forint16_t).
- For floating-point types (
float,half):tmpis used for binary tree reduction throughvcadd/vcgadd.- Safe default settings: set
tmpto the same shape assrc.
- Safe default settings: set
Ascend 950PR/Ascend 950DT
tmp is accepted by the API but is not used by the Ascend 950PR/Ascend 950DT implementation. The Ascend 950PR/Ascend 950DT backend uses vector-register-based reduction (the vcadd instruction) and does not require scratch tile storage. tmp is retained in the C++ built-in API signature only for API compatibility with the Atlas A2/A3 training products/Atlas A2/A3 inference products.
Examples
Automatic
#include <pto/pto-inst.hpp>
using namespace pto;
void example_auto() {
using SrcT = Tile<TileType::Vec, float, 16, 16>;
using DstT = Tile<TileType::Vec, float, 16, 1, BLayout::ColMajor>;
using TmpT = Tile<TileType::Vec, float, 16, 16>;
SrcT src;
DstT dst;
TmpT tmp;
TROWSUM(dst, src, tmp);
}Manual
#include <pto/pto-inst.hpp>
using namespace pto;
void example_manual() {
using SrcT = Tile<TileType::Vec, float, 16, 16>;
using DstT = Tile<TileType::Vec, float, 16, 1, BLayout::ColMajor>;
using TmpT = Tile<TileType::Vec, float, 16, 16>;
SrcT src;
DstT dst;
TmpT tmp;
TASSIGN(src, 0x1000);
TASSIGN(dst, 0x2000);
TASSIGN(tmp, 0x3000);
TROWSUM(dst, src, tmp);
}ASM Examples
Automatic Mode
# Automatic mode: the compiler/runtime is responsible for resource placement and scheduling.
%dst = pto.trowsum %src, %tmp : (!pto.tile<...>, !pto.tile<...>) -> !pto.tile<...>Manual Mode
# Manual mode: explicitly bind resources first, then issue the instruction.
# Optional (when the instruction contains tile operands):
# pto.tassign %arg0, @tile(0x1000)
# pto.tassign %arg1, @tile(0x2000)
%dst = pto.trowsum %src, %tmp : (!pto.tile<...>, !pto.tile<...>) -> !pto.tile<...>PTO Assembly Form
%dst = trowsum %src : !pto.tile<...> -> !pto.tile<...>
# AS Level 2 (DPS)
pto.trowsum ins(%src, %tmp : !pto.tile_buf<...>, !pto.tile_buf<...>) outs(%dst : !pto.tile_buf<...>)