TMUL
Instruction Diagram
Introduction
Performs element-wise multiplication of two tiles.
Mathematical Semantics
For each element (i, j) in the valid region:
Assembly Syntax
Synchronous form:
%dst = tmul %src0, %src1 : !pto.tile<...>AS Level 1 (SSA)
%dst = pto.tmul %src0, %src1 : (!pto.tile<...>, !pto.tile<...>) -> !pto.tile<...>AS Level 2 (DPS)
pto.tmul ins(%src0, %src1 : !pto.tile_buf<...>, !pto.tile_buf<...>) outs(%dst : !pto.tile_buf<...>)C++ Built-in APIs
Declared in include/pto/common/pto_instr.hpp:
The public include header is
<pto/pto-inst.hpp>, and the internal declaration is located inpto/common/pto_instr.hpp.
template <typename TileDataDst, typename TileDataSrc0, typename TileDataSrc1, typename... WaitEvents>
PTO_INST RecordEvent TMUL(TileDataDst &dst, TileDataSrc0 &src0, TileDataSrc1 &src1, WaitEvents&&... events);Constraints
- Implementation check (Atlas A2/A3 training products/Atlas A2/A3 inference products):
TileData::DTypemust be one of the following:int32_t,int16_t,half,float.- The tile position must be a vector (
TileData::Loc == TileType::Vec). - Static valid boundary:
TileData::ValidRow <= TileData::RowsandTileData::ValidCol <= TileData::Cols. - The tile layout must be row-major (
TileData::isRowMajor). - Runtime: the
src0,src1, anddsttiles should have the samevalidRow/validCol.
- Implementation check (Ascend 950PR/Ascend 950DT):
TileData::DTypemust be one of the following:int32_t,uint32_t,float,int16_t,uint16_t,half,bfloat16.- The tile position must be a vector (
TileData::Loc == TileType::Vec). - Static valid boundary:
TileData::ValidRow <= TileData::RowsandTileData::ValidCol <= TileData::Cols. - The tile layout must be row-major (
TileData::isRowMajor). - Runtime: the
src0,src1, anddsttiles must have the samevalidRow/validCol.
- Valid region:
- This operation uses
dst.GetValidRow()/dst.GetValidCol()as the iteration domain.
- This operation uses
Examples
Automatic
#include <pto/pto-inst.hpp>
using namespace pto;
void example_auto() {
using TileT = Tile<TileType::Vec, float, 16, 16>;
TileT src0, src1, dst;
TMUL(dst, src0, src1);
}Manual
#include <pto/pto-inst.hpp>
using namespace pto;
void example_manual() {
using TileT = Tile<TileType::Vec, float, 16, 16>;
TileT src0, src1, dst;
TASSIGN(src0, 0x1000);
TASSIGN(src1, 0x2000);
TASSIGN(dst, 0x3000);
TMUL(dst, src0, src1);
}ASM Examples
Automatic Mode
# Automatic mode: the compiler/runtime handles resource placement and scheduling.
%dst = pto.tmul %src0, %src1 : (!pto.tile<...>, !pto.tile<...>) -> !pto.tile<...>Manual Mode
# Manual mode: explicitly bind resources first, then issue the instruction.
# Optional (when the instruction contains tile operands):
# pto.tassign %arg0, @tile(0x1000)
# pto.tassign %arg1, @tile(0x2000)
%dst = pto.tmul %src0, %src1 : (!pto.tile<...>, !pto.tile<...>) -> !pto.tile<...>PTO Assembly Form
%dst = tmul %src0, %src1 : !pto.tile<...>
# AS Level 2 (DPS)
pto.tmul ins(%src0, %src1 : !pto.tile_buf<...>, !pto.tile_buf<...>) outs(%dst : !pto.tile_buf<...>)