ReduceSum

Applicability

Product

Supported

Atlas A3 training products / Atlas A3 inference products

Atlas A2 training products / Atlas A2 inference products

Atlas 200I/500 A2 inference products

Atlas inference product 's AI Core

Atlas inference product 's Vector Core

x

Atlas training products

Function

Sums up all input data.

ReduceSum can be implemented in either of the following ways:
  • Method 1: Binary tree accumulation is first performed on a repeat and then performed on the results of different repeats.

    Assume that the source operand is 128 data elements of the half type [data0, data1, data2, ..., data127], the computation can be completed in one repeat. The computation process is as follows:

    1. Add data0 and data1 to obtain data00, add data2 and data3 to obtain data01, ..., add data124 and data125 to obtain data62, and add data126 and data127 to obtain data63.
    2. Add data00 and data01 to obtain data000, add data02 and data03 to obtain data001, ..., and add data62 and data63 to obtain data031.
    3. By analogy, the destination operand is one data element of the half type ([data]).

    When being greater than 65504, the computation result is truncated to 65504. For example, the source operand is [60000, 60000, –30000, 100], 60000 + 60000 > 65504, meaning that the result overflows. In this case, the maximum value 65504 will be used as the result. Similarly, –30000 + 100 = –29900, 65504 – 29900 = 35604.

  • Method 2: Binary tree accumulation is performed on a repeat, and results of different repeats are accumulated in sequence.

The following table lists the ReduceSum methods for different hardware forms.

For the Atlas A3 training products / Atlas A3 inference products , method 2 is used for computing the first n data elements of a tensor, and method 1 is used for the high-dimensional tensor sharding computation.

For the Atlas A2 training products / Atlas A2 inference products , method 2 is used for computing the first n data elements of a tensor, and method 1 is used for the high-dimensional tensor sharding computation.

For the Atlas 200I/500 A2 inference products , the method 1 is used.

For the Atlas inference product 's AI Core, the method 1 is used.

For the Atlas training products , the method 1 is used.

  • sharedTmpBuffer supports the following two methods:
    • Method 1: Calculate the minimum space required according to the following formula:
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      // Define a round-up function.
      int RoundUp(int a, int b)
      { 
          return (a + b - 1) / b;
      }
      
      // Define the data types involved in the computation.
      int typeSize = 2;                           // half occupies 2 bytes and float occupies 4 bytes. Set this parameter as required.
      
      // Define two units based on the data type.
      int elementsPerBlock = 32 / typeSize;       // Number of elements that a data block can hold
      int elementsPerRepeat = 256 / typeSize;     // Number of elements that can be processed in a repeat
      
      // Determine the first maximum repeat value.
      int firstMaxRepeat = repeatTime;           // For high-dimensional tensor sharding computation APIs, firstMaxRepeat is repeatTime. For APIs of computing the first n data elements of a tensor, firstMaxRepeat is count/elementsPerRepeat. For example, firstMaxRepeat is count/128 for the half type and count/64 for the float type. Set this parameter as required. For count<elementsPerRepeat, the value of firstMaxRepeat is 1.
      
      int iter1OutputCount = firstMaxRepeat;                                              // Number of elements generated in the first repeat
      int iter1AlignEnd = RoundUp(iter1OutputCount, elementsPerBlock) * elementsPerBlock; // Round up the number of elements generated in the first repeat.
      int finalWorkLocalNeedSize = iter1AlignEnd;                                         // The final size of sharedTmpBuffer (in elements) equals the ceiling value of elements generated in the first computation round.
      
    • Method 2: Pass a sharedTmpBuffer of any size. The value of sharedTmpBuffer will not be modified.

Prototype

  • Computation of the first n data elements of a tensor
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    template <typename T, bool isSetMask = true>
    __aicore__ inline void ReduceSum(const LocalTensor<T>& dst, const LocalTensor<T>& src, const LocalTensor<T>& sharedTmpBuffer, const int32_t count)
    
  • High-dimensional tensor sharding computation
    • Bitwise mask mode
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      template <typename T>
      __aicore__ inline void ReduceSum(const LocalTensor<T>& dst, const LocalTensor<T>& src, const LocalTensor<T>& sharedTmpBuffer, const uint64_t mask[], const int32_t repeatTime, const int32_t srcRepStride)
      
    • Contiguous mask mode
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      template <typename T>
      __aicore__ inline void ReduceSum(const LocalTensor<T>& dst, const LocalTensor<T>& src, const LocalTensor<T>& sharedTmpBuffer, const int32_t mask, const int32_t repeatTime, const int32_t srcRepStride)
      

Parameters

Table 1 Template parameters

Parameter

Description

T

Operand data type.

For the Atlas A3 training products / Atlas A3 inference products , the supported data types are half and float.

For the Atlas A2 training products / Atlas A2 inference products , the supported data types are half and float.

For Atlas 200I/500 A2 inference products , the supported data types are half and float.

For the Atlas inference product 's AI Core, the supported data types are half and float.

For the Atlas training products , the supported data type is half.

isSetMask

Reserved parameter for future functions. Retain the default value.

Table 2 Parameters

Parameter

Input/Output

Meaning

dst

Output

Destination operand.

The type is LocalTensor, and the supported TPosition is VECIN, VECCALC, or VECOUT.

The start address of the LocalTensor must be 2-byte aligned (for data of the half type) or 4-byte aligned (for data of the float type).

src

Input

Source operand.

The type is LocalTensor, and the supported TPosition is VECIN, VECCALC, or VECOUT.

The start address of the LocalTensor must be 32-byte aligned.

The data type of the source operand must be the same as that of the destination operand.

sharedTmpBuffer

Input

A tensor for storing temporary results during instruction execution to compute the required workspace. Pay attention to the size. For details, see the instruction restrictions.

The type is LocalTensor, and the supported TPosition is VECIN, VECCALC, or VECOUT.

The start address of the LocalTensor must be 32-byte aligned.

Its data type must match that of the destination operand.

count

Input

Number of elements involved in the computation.

The valid value range of the parameter depends on the data type of the operand. Different data types support different maximum numbers of elements that can be processed. The maximum amount of data processed must not exceed the UB size limit.

mask/mask[]

Input

mask is used to control the elements that participate in computation in each iteration.

  • Bitwise mode: controls which elements are involved in computation bit by bit. A bit value of 1 means the corresponding element participates in computation, while 0 means it does not.

    The mask value is an array. The array length and the value range of the array elements are related to the operand data type. When the operand is 16-bit, the array length is 2, mask[0] and mask[1] ∈ [0, 264 -1] and cannot be 0 at the same time. When the operand is 32-bit, the array length is 1 and mask[0] ∈ (0, 264 – 1]. When the operand is 64-bit, the array length is 1 and mask[0] ∈ (0, 232 – 1].

    For example, if mask = [0, 8] and 8 = 0b1000, only the fourth element participates in computation.

  • Contiguous mode: indicates the number of contiguous elements that participate in computation. The value range is related to the operand data type. The maximum number of elements that can be processed in each repeat varies according to the data type. When the operand is 16-bit, mask ∈ [1, 128]. When the operand is 32-bit, mask ∈ [1, 64]. When the operand is 64-bit, mask ∈ [1, 32].

repeatTime

Input

Number of iteration repeats. Unlike High-dimensional Sharding APIs, a larger value range is supported. Ensure that the value does not exceed the maximum value of int32_t.

srcRepStride

Input

Address stride between adjacent iterations of the source operand, that is, the number of data blocks skipped of the source operand in each iteration. For details, see repeatStride.

Returns

None

Restrictions

  • For details about the operand address alignment requirements, see General Address Alignment Restrictions.
  • For details about the constraints on operand address overlapping, see General Address Overlapping Restrictions. If sharedTmpBuffer is required, address overlapping between dst and sharedTmpBuffer is supported (usually dst requires less space than sharedTmpBuffer). However, sharedTmpBuffer must meet the minimum space requirement; otherwise, address overlapping is not supported.

Example

  • Example of high-dimensional tensor sharding computation (contiguous mask mode)
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    // dstLocal, srcLocal, and sharedTmpBuffer are of the half type. For srcLocal, the computation data is of size 8320 and is continuously arranged. It uses the high-dimensional tensor sharding computation API. repeatTime is set to 65. mask is set to involving all elements in the computation.
    int32_t mask = 128;
    AscendC::ReduceSum<half>(dstLocal, srcLocal, sharedTmpBuffer, mask, 65, 8);
    
  • Example of high-dimensional tensor sharding computation (bitwise mask mode)
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    // dstLocal, srcLocal, and sharedTmpBuffer are of the half type. For srcLocal, the computation data is of size 8320 and is continuously arranged. It uses the high-dimensional tensor sharding computation API. repeatTime is set to 65. mask is set to involving all elements in the computation.
    uint64_t mask[2] = { 0xFFFFFFFFFFFFFFFF, 0xFFFFFFFFFFFFFFFF };
    AscendC::ReduceSum<half>(dstLocal, srcLocal, sharedTmpBuffer, mask, 65, 8);
    
  • Example of computing the first n data elements of a tensor
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    // dstLocal, srcLocal, and sharedTmpBuffer are of the half type. For srcLocal, the computation data is of size 8320 and is continuously arranged. It uses the API for computing the first n data elements of a tensor.
    AscendC::ReduceSum<half>(dstLocal, srcLocal, sharedTmpBuffer, 8320);
    
  • The following is a complete example of the high-dimensional tensor sharding computation API:
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    #include "kernel_operator.h"
    class KernelReduce {
    public:
        __aicore__ inline KernelReduce() {}
        __aicore__ inline void Init(__gm__ uint8_t* src, __gm__ uint8_t* dstGm)
        {
            srcGlobal.SetGlobalBuffer((__gm__ half*)src);
            dstGlobal.SetGlobalBuffer((__gm__ half*)dstGm);
            repeat = srcDataSize / mask;
            pipe.InitBuffer(inQueueSrc, 1, srcDataSize * sizeof(half));
            pipe.InitBuffer(workQueue, 1, 80 * sizeof(half)); // Based on the formula, the minimum work space required is 80, that is 160 bytes.
            pipe.InitBuffer(outQueueDst, 1, dstDataSize * sizeof(half));
        }
        __aicore__ inline void Process()
        {
            CopyIn();
            Compute();
            CopyOut();
        }
    private:
        __aicore__ inline void CopyIn()
        {
            AscendC::LocalTensor<half> srcLocal = inQueueSrc.AllocTensor<half>();
            AscendC::DataCopy(srcLocal, srcGlobal, srcDataSize);
            inQueueSrc.EnQue(srcLocal);
        }
        __aicore__ inline void Compute()
        {
            AscendC::LocalTensor<half> srcLocal = inQueueSrc.DeQue<half>();
            AscendC::LocalTensor<half> dstLocal = outQueueDst.AllocTensor<half>();
            AscendC::LocalTensor<half> sharedTmpBuffer = workQueue.AllocTensor<half>();
            // level0
            AscendC::ReduceSum<half>(dstLocal, srcLocal, sharedTmpBuffer, mask, repeat, repStride);
            outQueueDst.EnQue<half>(dstLocal);
            inQueueSrc.FreeTensor(srcLocal);
            workQueue.FreeTensor(sharedTmpBuffer);
        }
        __aicore__ inline void CopyOut()
        {
            AscendC::LocalTensor<half> dstLocal = outQueueDst.DeQue<half>();
            AscendC::DataCopy(dstGlobal, dstLocal, dstDataSize);
            outQueueDst.FreeTensor(dstLocal);
        }
    private:
        AscendC::TPipe pipe;
        AscendC::TQue<AscendC::TPosition::VECIN, 1> inQueueSrc;
        AscendC::TQue<AscendC::TPosition::VECOUT, 1> workQueue;
        AscendC::TQue<AscendC::TPosition::VECOUT, 1> outQueueDst;
        AscendC::GlobalTensor<half> srcGlobal, dstGlobal;
        int srcDataSize = 8320;
        int dstDataSize = 16;
        int mask = 128;
        int repStride = 8;
        int repeat = 0;
    };
    

    The following is an example:

    Input (src_gm):
    [1. 1. 1. ... 1. 1. 1.]
    Output (dst_gm):
    [8320.    0.    0.    0.    0.    0.    0.    0.    0.    0.    0.    0.
        0.    0.    0.    0.]
  • The following is a complete example of the computation API for the first n data elements of a tensor:
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    #include "kernel_operator.h"
    class KernelReduce {
    public:
        __aicore__ inline KernelReduce() {}
        __aicore__ inline void Init(__gm__ uint8_t* src, __gm__ uint8_t* dstGm)
        {
            srcGlobal.SetGlobalBuffer((__gm__ half*)src);
            dstGlobal.SetGlobalBuffer((__gm__ half*)dstGm);
            repeat = srcDataSize / mask;
            pipe.InitBuffer(inQueueSrc, 1, srcDataSize * sizeof(half));
            pipe.InitBuffer(workQueue, 1, 16 * sizeof(half)); // Based on the formula, the minimum work space required is 16, that is 32 bytes.
            pipe.InitBuffer(outQueueDst, 1, dstDataSize * sizeof(half));
        }
        __aicore__ inline void Process()
        {
            CopyIn();
            Compute();
            CopyOut();
        }
    private:
        __aicore__ inline void CopyIn()
        {
            AscendC::LocalTensor<half> srcLocal = inQueueSrc.AllocTensor<half>();
            AscendC::DataCopy(srcLocal, srcGlobal, srcDataSize);
            inQueueSrc.EnQue(srcLocal);
        }
        __aicore__ inline void Compute()
        {
            AscendC::LocalTensor<half> srcLocal = inQueueSrc.DeQue<half>();
            AscendC::LocalTensor<half> dstLocal = outQueueDst.AllocTensor<half>();
            AscendC::LocalTensor<half> sharedTmpBuffer = workQueue.AllocTensor<half>();
            AscendC::ReduceSum<half>(dstLocal, srcLocal, sharedTmpBuffer, srcDataSize);
            outQueueDst.EnQue<half>(dstLocal);
            inQueueSrc.FreeTensor(srcLocal);
            workQueue.FreeTensor(sharedTmpBuffer);
        }
        __aicore__ inline void CopyOut()
        {
            AscendC::LocalTensor<half> dstLocal = outQueueDst.DeQue<half>();
            AscendC::DataCopy(dstGlobal, dstLocal, dstDataSize);
            outQueueDst.FreeTensor(dstLocal);
        }
    private:
        AscendC::TPipe pipe;
        AscendC::TQue<AscendC::TPosition::VECIN, 1> inQueueSrc;
        AscendC::TQue<AscendC::TPosition::VECOUT, 1> workQueue;
        AscendC::TQue<AscendC::TPosition::VECOUT, 1> outQueueDst;
        AscendC::GlobalTensor<half> srcGlobal, dstGlobal;
        int srcDataSize = 288;
        int dstDataSize = 16;
        int mask = 128;
        int repStride = 8;
        int repeat = 0;
    };
    

    The following is an example:

    Input (src_gm):
    [1. 1. 1. ... 1. 1. 1.]
    Output (dst_gm):
    [288.   0.   0.   0.   0.   0.   0.   0.   0.   0.   0.   0.   0.   0.   0.   0.]