PlatformInfo

Function Usage

Passes the pointer pointing to fe::PlatFormInfos into TilingContext.

Prototype

ContextBuilder &PlatformInfo(void *platformInfo);

Parameters

Parameter

Input/Output

Description

platformInfo

Input

void pointer pointing to fe::PlatFormInfos data.

Returns

Object of the current ContextBuilder

Constraints

Due to the different internal data sorting of TilingContext, KernelContext, and TilingParseContext, Platform() can be used only when BuildTilingContext() is called. For other scenarios, the Outputs API is recommended. Otherwise, undefined behavior occurs.

Example

void AddPlatformInfo(fe::PlatFormInfos *platformInfo)
{
    ......
    auto kernelContextHolder = context_ascendc::ContextBuilder()
                                     ...... // Add calls to operator input and output APIs.
                                     .PlatformInfo(reinterpret_cast<void*>(platformInfo));
                                     .BuildTilingContext();

    ......
}