This section describes the hardware architecture and functions of the __NPU_ARCH__ version 300x. 300 indicates the IP core ID, and x indicates the configuration version of the same IP core. The corresponding product models are as follows:

Deployment of the Cube Unit and Vector Unit on the same core
In this architecture, the Cube Unit and Vector Unit are deployed on the same core and share the same Scalar Unit.
Vector Unit
Cube Unit
Obtaining the memory size of a storage unit
You can query the memory size of each storage unit by calling the platform information acquisition API.
Minimum access granularities (alignment requirements) of each storage unit
|
Core |
Storage Unit |
Alignment Requirement |
|---|---|---|
|
AIV |
Unified Buffer |
32-byte aligned. |
|
AIC |
L1 Buffer |
32-byte aligned. |
|
L0A Buffer |
512-byte aligned. |
|
|
L0B Buffer |
512-byte aligned. |
|
|
L0C Buffer |
64-byte aligned. |
|
|
BiasTable Buffer |
64-byte aligned. |
|
|
Fixpipe Buffer |
64-byte aligned. |
Recommended data layout formats for each storage unit
These formats are optimized for compute-intensive tasks such as cube multiplication, significantly improving the compute efficiency.
Resolving access conflicts of storage units to improve read/write performance
When multiple operations attempt to access the same bank or bank group of the Unified Buffer at the same time, bank conflicts may occur, including the read-write conflict, write-write conflict, and read-read conflict. As a result, the accesses queue and the performance deteriorates. The read/write performance can be improved by optimizing bank allocation. For details, see Avoiding Bank Conflicts in the Unified Buffer.
Alignment requirements during movement
The size of the data to be moved is subject to certain requirements because the moved data is used for computation. The size of the data moved to the Unified Buffer must be aligned based on the data block size. The data moved to other storage units must be aligned based on the fractal requirements. For example, when data is moved from the L1 Buffer to the L0A Buffer, the data format needs to be converted from NZ to ZZ. The size of the data to be moved must be aligned based on the fractal size. If the remaining size of the L1 Buffer is less than one fractal, an exception will occur during hardware execution.
FixPipe hardware acceleration
FixPipe is an acceleration module that hardens typical operations on the NPU. It is located inside the AIC and works with the Cube Unit to complete on-the-fly computation. Its main functions are as follows:

In the preceding figure, Channel Merge supports the S8, U8, S4, and U4 data types, while Channel Split supports the FP32 data type.
For the target data type converted to S8 or U8, the fractal cube is converted from 16×16 to 16×32 through hardware. If the number of output channels (N) is an even multiple of 16, every two adjacent 16×16 fractal cubes in the N direction are merged into one 16×32 fractal cube. If the value of N is an odd multiple of 16, channels [1, N–16] are merged; the final 16 channels are not merged.
As shown below, the target data type is S8, M is 32, and N is 48. First, the 16×16 fractal cubes in the first two columns are merged into one 16×32 cube, and then the remaining 16×16 fractal cubes are directly moved to the L1 Buffer.

For the target data type converted to S4 or U4, the fractal cube is converted from 16×16 to 16×32 through hardware. If the number of output channels (N) is a multiple of 64, every four adjacent 16×16 fractal cubes in the N direction are merged into a single 16×64 fractal cube.
For example, the target data type is S4, M is 32, and N is 64. First, the 16×16 fractal cubes in the first row are merged into a 16×64 cube, and then the 16×16 fractal cubes in the second row are also merged.
In this case, N must be a multiple of 64.

For the target type FP32, the fractal cube can be converted from 16×16 to 16×8 through hardware. If Channel Split is enabled, each 16×16 fractal cube is split into two 16×8 fractal cubes.
As shown in the following figure, the target data type is FP32, M is 64, and N is 32. The cube is split into sixteen 16×8 fractals.

The execution units (such as the MTE2 and Vector Unit) within the AI Core operate asynchronously and in parallel. As a result, data dependencies may arise when reading data from or writing data to the local memory (such as the Unified Buffer). To ensure data consistency and computational accuracy, synchronization control is required to coordinate the timing of operations.
For example, in the process where the MTE2 moves data from the GM to the UB for Abs computation by the Vector Unit and then moves the data back to the GM, the following synchronization conditions must be met:
The synchronization control process is shown in the following figure.

In the preceding figure, ID1, ID2, ID3, ID4, ID5, and ID6 represent event IDs. Each event ID corresponds to the movement status of a piece of stored data, ensuring the correctness and consistency of data operations.
For example, SetFlag<HardEvent::S_MTE3>(1) and SetFlag<HardEvent::MTE3_MTE1>(1) set different event IDs because their template parameters are different. They set the same event ID only when their template parameters and event IDs are the same.